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The Great Wall Street's avatar

Yes, the 209% is absolutely accurate, but keep in mind that they report this on a net basis. In the earnings call, they mentioned that the actual transaction volume of games grew 20-fold year-over-year. One of the strongest performers was DnF, which Tencent has been distributing independently, bypassing all app stores.

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rosicky311's avatar

Thanks for your reply. I didn't listen to the conference call. The number of 20 times is still a bit surprising. Of course, it may also be that we didn't do much in this business before. And the revenue of DnF really exceeded expectations. And it's not known whether it's a good thing or a bad thing in the future that Huya and Douyu spend more energy on game promotion services.

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The Great Wall Street's avatar

I totally agree that the 20x growth is mainly because they just started this business, so probably a year ago there wasn’t much activity, making it growth from a very low base. Whether this is good or bad, I don’t know, but it clearly follows Tencent’s playbook of phasing out low-margin businesses like live streaming and focusing on higher-margin revenue streams. We’ll see how it develops.

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